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Ferals After Dark (FAD)

Feral ghouls become significantly more dangerous after the sun goes down - the way proper zombies do.

  • Game(s): Fallout 4
  • Owner: Greslin
  • Version: 1.0.2
  • Format: Download
  • NSFW: Safe
  • Status: Published
  • Published: 2022-03-20
  • Resource Updated: 2022-03-22
  • Link Destination: Discord Server
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Description

One of my very early Fallout 4 mods that was released to the fanfare of absolute silence and obscurity.

This mod adds a spell to feral ghouls and Glowing Ones that boosts their health and unarmed combat damage during the nighttime hours. The original version attempted a speedmult adjustment, making ferals more Romero-like shufflers in daylight and 28 Days Later rage monsters at night. I never was able to get the speedmult working right, but everything else works fine.

To download this file you will need to request the Citizen role, the #read-this-first channel has all the information you need.

From Discord Member

From Discord Member

Do not use this if you are using a solution that replaces ferals, such as SKK Feral Replacement System or Replace Any Actor.

This may not work with the rad climates of Far Harbor, I don't know. But the Ferals+ effect should now also kick in during normal Commonwealth radstorms.
Before anyone asks about True Storms and the like, either it'll work as is, or it'll require a patch.

There is an MO2 Metafile for this mod/patch that is useful when installing non-Nexus files. Download mod/ patch and the metafile into the MO2 download folder and install as normal.

Link to the GreslinGames Discord Server Invite resource for server invite.

Updates

2022.03.22 v1.0.2

Adds the Commonwealth Radstorm weather as a condition.

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